About echoes
Production
Website
UI
Art
Audio
Gameplay
Design
Production
A retrospective on the impact of joining a project mid-development and the struggles and teachings it provides
Audio
How I chose the tools I used in my work and advice for making that choice yourself
Design
The importance of researching for games and how I approach it
Production
Thoughts on approaching the ideation and preproduction phases of development in order to avoid potential pitfalls during production.
About echoes
Reflecting on my struggles to find the time and motivation to work on personal projects and find creative fulfillment, and how echoes has helped me find new strategies to do so
About echoes
Production
Reflecting on my entire experience as a member of echoes
Website
A retrospective on how the Brand Guide page of the website came to be.
Design
Gameplay
Reflecting on how I figured out where I fit in in Game Design, how echoes helped me find it, and why I enjoy gameplay programming and engineering.
Production
About echoes
A reflection of my journey with echoes from an Associate Producer to a Game Director!
Audio
Thoughts on composing for a game for the first time, and a comparison of the experience of making sound for a new game vs an almost completed one
Art
Gameplay
Combining design with theme. Always do your research.
Art
A look into the concept art process for a game about raising a plant.
Production
Simple going over the start of production of a game regarding making you feel frustrated and calm at the same time, more on personal progression and team collabs.
Audio
Looking into an aspiring composers experience learning background music and the lofi music genre.
About echoes
Production
Changing contexts is always a challenge; the unknown is scary. My journey within echoes has been a cascade of wild opportunities, uncertainty, and lessons learned.
Art
A video describing how to use the unity animator for future students of the echoes project
Audio
A video talking about the creative process behind the music of Hush
UI
Talking about the process for designing UI elements for Hush
Audio
Production
Stories behind the production of sound effects for Jelly Beach and thoughts about joining echoes at the end of a production cycle.
Art
Going over my process of iterating on the various water VFX for Dream Swimmer between Spring and Fall Semester.
Production
Reflections from a first-time Game Director's experience in a leadership role and the planning process she used to navigate it.
Website
Insights on working solo, some advice, and a brief review of the updates to the echoes website added over the summer as a part of one student's CIR experience.
About echoes
echoes launched Fall 2024 as one of four pilot Vertically Integrated Projects at RIT. With this intro blog post, we reflect on the changes and growth of year one.