echoes Blog

Keywords:

About echoes

Production

Website

UI

Art

Audio

Gameplay

Design


Picking Up Where Others Left Off

Noah Fehrenbach

10/20/2026

Production

A retrospective on the impact of joining a project mid-development and the struggles and teachings it provides

Working in a Toolkit (and Expanding it)

Liam Madiam

10/19/2026

Audio

How I chose the tools I used in my work and advice for making that choice yourself

For the Love of Looking Things Up

Nao Belgrave

10/17/2026

Design

The importance of researching for games and how I approach it

Tips on Ideation and Preproduction

Jack Pederson

10/16/2026

Production

Thoughts on approaching the ideation and preproduction phases of development in order to avoid potential pitfalls during production.

Finding Inspiration to Keep on Working

Damian Manning

10/4/2026

About echoes

Reflecting on my struggles to find the time and motivation to work on personal projects and find creative fulfillment, and how echoes has helped me find new strategies to do so

Recapping My 4 Semesters & a Summer

Madison N. Miller

4/30/2026

About echoes

Production

Reflecting on my entire experience as a member of echoes

The making of the echoes Brand Guide

Logan Potter

4/24/2026

Website

A retrospective on how the Brand Guide page of the website came to be.

Developing tools for a Designers playground

Sasha Avteniev

4/18/2026

Design

Gameplay

Reflecting on how I figured out where I fit in in Game Design, how echoes helped me find it, and why I enjoy gameplay programming and engineering.

My echoes Journey

Ayushi Parikh

4/17/2026

Production

About echoes

A reflection of my journey with echoes from an Associate Producer to a Game Director!

Staying Composed: Designing Sound for a New Game

Gina N. Piccirilli

4/12/2026

Audio

Thoughts on composing for a game for the first time, and a comparison of the experience of making sound for a new game vs an almost completed one

Theming and Gameplay Mechanics in Reverb [Broadcast from 04/05/2026 on WITR 89.7]

Ar Kuchimanchi

4/5/2026

Art

Gameplay

Combining design with theme. Always do your research.

Concept Art: Room for Growth

Miranda Lenaghan

3/25/2026

Art

A look into the concept art process for a game about raising a plant.

Processing the “room”

Ziyin Zhang

3/24/2026

Production

Simple going over the start of production of a game regarding making you feel frustrated and calm at the same time, more on personal progression and team collabs.

Learning About Background Sounds

Samantha Osborne

3/23/2026

Audio

Looking into an aspiring composers experience learning background music and the lofi music genre.

Leaning into Uncertainty

William Tallarico

1/22/2026

About echoes

Production

Changing contexts is always a challenge; the unknown is scary. My journey within echoes has been a cascade of wild opportunities, uncertainty, and lessons learned.

How to use the Unity Animator [video]

Daniel Badger

1/21/2026

Art

A video describing how to use the unity animator for future students of the echoes project

Behind the Music of Hush [video]

Max White

1/15/2026

Audio

A video talking about the creative process behind the music of Hush

UI and Theme [Broadcast from 10/24/25 on WITR 89.7]

Ar Kuchimanchi

11/24/2025

UI

Talking about the process for designing UI elements for Hush

SFX Production Behind-the-Scenes

Gina N. Piccirilli

11/19/2025

Audio

Production

Stories behind the production of sound effects for Jelly Beach and thoughts about joining echoes at the end of a production cycle.

The Development and Iteration Process of Technical Art for Dream Swimmer

Ryan L. Zhang

11/18/2025

Art

Going over my process of iterating on the various water VFX for Dream Swimmer between Spring and Fall Semester.

Thoughts of a First-Time Game Director

Autumn A. Conway

11/3/2025

Production

Reflections from a first-time Game Director's experience in a leadership role and the planning process she used to navigate it.

Reflections on a Summer of echoes

Madison N. Miller

8/23/2025

Website

Insights on working solo, some advice, and a brief review of the updates to the echoes website added over the summer as a part of one student's CIR experience.

Hello World

Erika S. Mesh

8/8/2025

About echoes

echoes launched Fall 2024 as one of four pilot Vertically Integrated Projects at RIT. With this intro blog post, we reflect on the changes and growth of year one.